Enad Global 7 AB reported a sharp increase in profitability for the second quarter of 2026, with net profit surging 447% year-over-year to 46.0 million Swedish kronor (SEK) on net revenue of 474.6 million SEK, a 25.3% rise.
Adjusted EBITDA more than doubled to 99.4 million SEK, lifting the margin to 20.9% from 9.9% in the prior-year period. Gross profit margin reached 72.5%, while diluted earnings per share climbed to 0.52 SEK from 0.09 SEK. Operating cash flow totaled 120.5 million SEK, including a 27 million SEK working capital benefit, and adjusted operating cash flow was 93.8 million SEK.
The group’s predictable revenue—comprising live-service titles, DLC and back-catalog sales—grew 16% year-over-year on an organic, FX-adjusted basis to 325 million SEK, representing 68% of total revenue. For the last twelve months, predictable revenue reached 1.3 billion SEK, or 80% of group sales, up 12% year-over-year. Currency headwinds reduced quarterly revenue by 19.1 million SEK.
Cash and cash equivalents stood at 344 million SEK at quarter-end, with net debt at 3.6 million SEK. The company maintained a 100 million SEK unused revolving credit facility. Financial debt totaled 347.8 million SEK, primarily from 350 million SEK in senior unsecured floating rate bonds issued in Q1 2025.
Profitability gains were broad-based across business units. Fireshine, the group’s largest segment, reported net revenue of 159.7 million SEK, up 127.2% in local currency, with adjusted EBITDA of 52.5 million SEK at a 32.9% margin. The segment’s performance was driven by the April release of Far Far West, which sold over 1 million units within two weeks and generated 118.6 million SEK in net revenue. Other titles such as Core Keeper and Denshattack! posted Steam ratings of 94% and 98%, respectively.
Big Blue Bubble, home to the 14-year-old My Singing Monsters franchise, reported net revenue of 70.9 million SEK and adjusted EBITDA of 35.4 million SEK, a 49.9% margin. Piranha delivered revenue of 33.5 million SEK and adjusted EBITDA of 13.1 million SEK, while Daybreak contributed 184.6 million SEK in revenue with adjusted EBITDA of 8.3 million SEK. Daybreak’s Palia surpassed 10 million lifetime players.
Management highlighted Aliens: Fireteam Elite 2, launching August 25 across PS5, Xbox Series X|S, Steam and Epic, with a Nintendo Switch 2 release planned for later in the fall. CEO Ji Ham noted the title was performing better than its predecessor at the same pre-launch stage. The CFO emphasized strong cash generation, supported by operational improvements and working capital timing.









